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Greg Lee <lee### [at] govonca> wrote:
> I'm trying to create a washer shape (difference of 2 cylinders) and I want
> to put an image_map on the ends/caps of the cylinder. POVRay seems to want
> to wrap the image_map around the cylinder. Is there any way around this
> problem?
One solution which comes to mind is using a disc primitive with the
image mapped onto it (with planar mapping) and putting the disc on the
end of the cylinder (you can make the cylinder open to avoid coincident
surfaces).
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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